Bloom’s guide to game walkthroughs

Bloom’s guide to game walkthroughs

A couple of posts ago I wrote about game walk-throughs after a conversation with a fellow MSc-er suggested that they thought they constituted cheating. I’m quite a fan of them and it got me thinking about the true value of these documents in a learning context.

On Motor Skills, iOS and more Pac-men

On Motor Skills, iOS and more Pac-men

Posted by: on Jan 23, 2012 | No Comments

In the previous post I discussed how I got myself back in to Pac-man, and the little set of tactics I came up with that I thought made me good at it. Here I want to look at why I appear to be rubbish at Pac-man on iPad, or at least worse.

Pac-man and Reflection

Pac-man and Reflection

Posted by: on Jan 22, 2012 | 3 Comments

I’ve been reintroducing myself to Pac-man this week. Seems poetic in many ways that my starting point to look more seriously at games and what they have to contribute to learning is with one of the first games I played as a child.

Me and Gaming – A Brief History

Posted by: on Jan 19, 2012 | No Comments

For readers not sharing my course- most of what appears on the blog in the next few weeks is related my current  GBL module on the MSc E-Learning I’m doing. Feel free to point your RSS readers elsewhere if this isn’t your thing.

It seemed appropriate at the start of a module devoted to games based learning to start by reflecting on my experience of gaming, particularly in the digital realm.